Wednesday, February 13, 2013

Exploratory Proposal Draft


Keith Douyotas
Eng 112
2/10/12
Exploratory Proposal

Creativity in the Classroom

            The definition of creativity is the state or quality of being creative. To be creative one has to think on his or her own without the assistance of someone else. In schools today, students are not being as creative as they should be. They are being told what to do, what to write, and what to say. Some examples of creativity are Brainstorming, asking “What-if” questions, Role-Playing, and Provocation Techniques.
            Brainstorming is a very important trait that many students should learn in school. It allows a group of students to discuss different ideas that have to do with the same topic. The purpose of brainstorming is to get the mind thinking “outside the box”. This allows for new and different ideas to be presented. Once an idea is presented that is feasible, the students can work the idea into a solution. Students in schools today are taught by a certain set of rules and guidelines that they are expected to follow.
            Asking “What-If” questions are very important in school because it allows the student to think beyond what is being taught and there for is helping the student learn. Creativity in school is important because if students think they can’t do something then the school system is failing. In the article “Creativity in schools: Every story needs a picture” The author asks, “Why do so many people say I cant draw?” In essence the students are on strict guidelines that do not let them ask them selves, “What if I draw”. When students ask that question it gets them thinking.
            Another type of Creative Thinking is Role-Playing. By using Role-playing in the classroom it can lead to helpful ideas. For example, if a student has to give a presentation and follow certain rules and guidelines, there is not much room for creativity. But if the student is allowed to “Role-Play” or just go with the flow than it will take their creativity to a whole new level.
            Provocation Techniques is the “process where you intentionally reject a truism to help stimulate creative thought” This can be useful in school because It will make the student question what would happen or what could happen if we did this.
            In conclusion I believe the classroom should be a place for creativity without all the guidelines and rules students have to follow. This will allow for a more creative and thought provoking generation that will benefit the future of this country.




Work Cited Page

Browne, Anthony. "Creativity in schools: Every story needs a picture"". The          Guardian, 2009. Print.

Joseph, Chris. Examples of Creative Thinking in the Workplace. Demand Media, Web.

No comments:

Post a Comment